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  • Submission to Godot Wild Jam #45

Mine Or Die

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Devlog

  • v2: Tools, enemies, and what's next
    July 30, 2022 by Ryan
    This is the second post-jam update for Mine Or Die, which was created for Godot Wild Jam #45 with the theme “underground”. New enemy As you get further, you’ll encounter Worms in addition to Gol... Continue reading
  • V1: First Post-Jam Releasee
    June 03, 2022 by Ryan
    This is the first post-jam update to Mine or Die! Terrain Improvements The caves in the jam were relatively flat and uniform. V1 layers on two extra noise textures. One displaces the terrain verticall... Continue reading
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